Even so, the traditional annual family meeting is still on. Kinzo is an old man and is near death, yet he seems to have no interest in writing a will – to parcel out his assets to his children, those “vultures”, as he calls them. Umineko takes place on Rokkenjima, a private island owned by Kinzo Ushiromiya, the fabulously rich head of the Ushiromiya family. If you play-read Umineko, you’ll learn this chart by heart before long. If you’re familiar with the visual novel concept, it’s a bit like that, only it’s even less of a “game” than the typical visual novel, because Umineko presents the reader with no Choose Your Own Adventure-style options at all. Umineko is essentially a book – you simply click through screens and read description and dialogue. Really, though, Umineko no Naku Koro ni is a “sound novel” produced by independent Japanese designer 07th Expansion and released in eight parts from 2007 to 2010 (is this old enough for a “retrospective?” Sure, why not.) This team is also responsible for the earlier series Higurashi no Naku Koro ni, with which Umineko shares some links. It’s the story of a witch, a woman who may or may not really exist. It’s the story of an old man driven mad with a desire that he could never fulfill. Umineko no Naku Koro ni (eng: When the Seagulls Cry) is the story of a family – a rich, fractured, miserable family full of intrigues and mistrust.
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